﻿using System.Collections.Generic;
using UnityEngine.EventSystems;
namespace LitTools
{
    public interface IRaycastResultFilter
    {
        /// <summary>
        /// 过滤射线穿透结果
        /// </summary>
        /// <param name="result"></param>
        /// <returns></returns>
        public List<RaycastResult> FiltRaycastResults(List<RaycastResult> result);
    }
}
